Research Archive
Virtual Reality Research Study: Key Findings Defining the Market
Key Takeaways: Non-owners are most likely to try VR headsets with friends (52.3%) rather than in stores. Simulation games, YouTube/Netflix, and action games were the top experiences tried. The majority of non-owners (64.5%) had a positive first VR experience. 45.95% expressed potential interest in purchasing a headset. For non-owners, the most appealing VR experiences are…